Healing priest trinkets for 3.2

v3.2

This is basically a rewrite of my healing priest trinkets in 3.1 post with an updated stat weight model and the additional trinkets now available.

Stat Weights

For stat weights I used two gearing theories. Firstly is the more throughput focused one I posted about in my previous post on theorycrafting. The second idea is a more mana regen focused stat weight set. The mana regen stat weights use the same model as the throughput stat weights but with the spell power to MP5 ratio set to 0.6 instead of 2.0.

Throughput stat weights

Discipline Holy
MP5 1.0000 1.0000
Spirit 0.4138 1.0278
Intellect 1.1483 0.8403
Spell power 2.0000 2.0000
Crit rating 1.1851 0.8959
Stamina 0.2000 0.2000
Haste rating 1.0713 1.1337

Mana regen stat weights

Discipline Holy
MP5 1.0000 1.0000
Spirit 0.4138 0.6235
Intellect 0.8801 0.7104
Spell power 0.6000 0.6000
Crit rating 0.4140 0.4664
Stamina 0.2000 0.2000
Haste rating 0.3214 0.3401

Trinket rankings

Throughput

Discipline

  1. 480 - Solace of the Defeated (heroic)
  2. 428 - Solace of the Defeated (normal)
  3. 424Pandora’s Plea
  4. 400Illustration of the Dragon Soul
  5. 353Eye of the Brood Mother
  6. 352Show of Faith
  7. 338Talisman of Resurgance
  8. 324Scale of Fates
  9. 309Shiny Shard of the Gods (set)
  10. 304Embrace of the Spider
  11. 304The Egg of Mortal Essence
  12. 300 - Reign of the Dead/Unliving
  13. 300 - Battlemaster’s Ruination
  14. 278Sif’s Remembrance
  15. 275Purified Shard of the Gods (set)
  16. 252Binding Stone/Light (heroic)
  17. 249Je’Tze’s Bell
  18. 249Forethought Talisman
  19. 226Binding Stone/Light (normal)
  20. 207Darkmoon Card: Greatness (Int)
  21. 203Soul of the Dead
  22. 199Meteorite Crystal
  23. 185Energy Siphon
  24. 171Spark of Hope
  25. 146Tears of the Vanquished
  26. 142Flare of Heavens
  27. 141Darkmoon Card: Greatness (Spi)
  28. 100Sundial of the Exiled
  29. 96Shiny Shard of the Scale
  30. 85Purified Shard of the Scale
  31. 80Living Ice Crystals
  32. 74Majestic Dragon Figurine
  33. 57Spirit World Glass
  34. 0Shiny Shard of the Flame
  35. 0Purified Shard of the Flame

Holy

  1. 480 - Solace of the Defeated (heroic)
  2. 428 - Solace of the Defeated (normal)
  3. 400Illustration of the Dragon Soul
  4. 391Pandora’s Plea
  5. 352Show of Faith
  6. 328Scale of Fates
  7. 328Eye of the Brood Mother
  8. 310Embrace of the Spider
  9. 310The Egg of Mortal Essence
  10. 309Shiny Shard of the Gods (set)
  11. 300 - Reign of the Dead/Unliving
  12. 300 - Battlemaster’s Ruination
  13. 299Talisman of Resurgance
  14. 278Sif’s Remembrance
  15. 275Purified Shard of the Gods (set)
  16. 252Binding Stone/Light (heroic)
  17. 249Je’Tze’s Bell
  18. 249Forethought Talisman
  19. 233Spark of Hope
  20. 226 - Binging Stone/Light (normal)
  21. 185Majestic Dragon Figurine
  22. 185Energy Siphon
  23. 175Soul of the Dead
  24. 168Darkmoon Card: Greatness (Spi)
  25. 165Meteorite Crystal
  26. 151Darkmoon Card: Greatness (Int)
  27. 141Spirit World Glass
  28. 120Tears of the Vanquished
  29. 107Flare of Heavens
  30. 96Shiny Shard of the Scale
  31. 85Purified Shard of the Scale
  32. 80Living Ice Crystals
  33. 75Sundial of the Exiled
  34. 0Shiny Shard of the Flame
  35. 0Purified Shard of the Flame

Mana regen

Discipline

  1. 245 - Solace of the Defeated (heroic)
  2. 218 - Solace of the Defeated (normal)
  3. 185Pandora’s Plea
  4. 171Spark of Hope
  5. 169Meteorite Crystal
  6. 158Darkmoon Card: Greatness (Int)
  7. 156Show of Faith
  8. 142Talisman of Resurgance
  9. 134Shiny Shard of the Gods (set)
  10. 129Soul of the Dead
  11. 124Sif’s Remembrance
  12. 124Tears of the Vanquished
  13. 120Illustration of the Dragon Soul
  14. 120Purified Shard of the Gods (set)
  15. 120Binding Stone/Light (heroic)
  16. 111Eye of the Brood Mother
  17. 101Je’Tze’s Bell
  18. 96Shiny Shard of the Scale
  19. 93Energy Siphon
  20. 91Embrace of the Spider
  21. 91The Egg of Mortal Essence
  22. 91 - Binging Stone/Light (normal)
  23. 90 - Reign of the Dead/Unliving
  24. 90 - Battlemaster’s Ruination
  25. 86Scale of Fates
  26. 85Purified Shard of the Scale
  27. 83Forethought Talisman
  28. 74Darkmoon Card: Greatness (Spi)
  29. 74Majestic Dragon Figurine
  30. 69Living Ice Crystals
  31. 57Spirit World Glass
  32. 50Flare of Heavens
  33. 38Sundial of the Exiled
  34. 0Shiny Shard of the Flame
  35. 0Purified Shard of the Flame

Holy

  1. 245 - Solace of the Defeated (heroic)
  2. 205 - Solace of the Defeated (normal)
  3. 192Spark of Hope
  4. 167Pandora’s Plea
  5. 156Show of Faith
  6. 150Meteorite Crystal
  7. 134Soul of the Dead
  8. 134Shiny Shard of the Gods (set)
  9. 124Darkmoon Card: Greatness (Int)
  10. 124Sif’s Remembrance
  11. 120Talisman of Resurgance
  12. 120Illustration of the Dragon Soul
  13. 120Shiny Shard of the Gods
  14. 120Purified Shard of the Gods (set)
  15. 120Binding Stone/Light (heroic)
  16. 115Eye of the Brood Mother
  17. 112Darkmoon Card: Greatness (Spi)
  18. 112Majestic Dragon Figurine
  19. 110Tears of the Vanquished
  20. 101Je’Tze’s Bell
  21. 93Energy Siphon
  22. 93Embrace of the Spider
  23. 93The Egg of Mortal Essence
  24. 91- Binging Stone/Light
  25. 87Scale of Fates
  26. 86Spirit World Glass
  27. 85Purified Shard of the Scale
  28. 83Forethought Talisman
  29. 77 - Reign of the Dead/Unliving
  30. 77 - Battlemaster’s Ruination
  31. 69Living Ice Crystals
  32. 56Flare of Heavens
  33. 39Sundial of the Exiled
  34. 0Shiny Shard of the Flame
  35. 0Purified Shard of the Flame

Calculation notes

Most trinkets have either confirmed or suspected 45s internal cool downs. I have added 5s to all cool downs to allow for delays in procing or players deciding not to use the trinket for a period of time. Observation sees most 45s procs actually occurring every 48 to 55 seconds. Trinkets with 2 minute cool downs were assumed to be used ever 125s.

  • Pandora’s Plea = Intellect bonus * Intellect stat weight + (duration [10s]/cool down [50s] * spell power [751] * spell power stat weight)
  • Spark of Hope = Spirit bonus * Spirit stat weight + MP5 equivalence * MP5 stat weight. The up to 42 mana reduction of spells has been valued between 100 and 200 MP5. I erred on the conservative side with 130 MP5.
  • Darkmoon Card: Greatness (Int) = Intellect bonus * Intellect stat weight + (duration [15s]/cool down [50s] * Intellect [300] * Intellect stat weight). I assumed that priests will have Intellect as their highest stat.
  • Darkmoon Card: Greatness (Spi) = Spirit bonus * Spirit stat weight + (duration [15s]/cool down [50s] * Intellect [300] * Intellect stat weight). I assumed that priests will have Intellect as their highest stat.
  • Flare of Heavens = Crit rating bonus * Crit rating stat weighting. The ‘Equip’ effect has been ignored as I assumed healers will be healing and not DPSing.
  • Illustration of the Dragon Soul = Maximum spell power bonus * spell power stat weighting. I assumed that the full stack was gained instantly and maintained throughout a boss fight. I’m too lazy to calculate it taking 10-20 seconds at the start of the fight to hit full power and teh effect will be minimal in a 5 mintue boss fight.
  • Eye of the Brood Mother = Crit rating bonus * Crit rating stat weighting + maximum spell power bonus * spell power stat weighting. I applied the same laziness as for Illustration of the Dragon Soul above.
  • Sif’s Remembrance = Crit rating bonus * Crit rating stat weighting + Spell power bonus * spell power stat weighting
  • Forethought Talisman = Spell power bonus * spell power stat weighting + (healing [3572] / HPM [6.5] * over heal % [50%]) / cool down [50] * 5 * MP5 stat weight. This one was a bit more complicated than most. The healing effect was calculated based on Flash Heal’s healing per mana (HPM) ratio of about 6.5. 50% over heal was assumed, which if anything was generous.
  • Scale of Fates = Spell power bonus * spell power stat weighting + (duration [20] / cool down [125] * hast rating gained [432] * haste rating stat weight
  • Soul of the Dead = Crit rating bonus * Crit rating stat weighting + (mana gain [900] / cool down [50] * 5 * MP5 stat weight
  • Sundial of the Exiled = Crit rating bonus * Crit rating stat weighting. The ‘Equip’ effect has been ignored as I assumed healers will be healing and not DPSing.
  • Je’Tze’s Bell = Spell power bonus * spell power stat weighting + (duration [15] / cool down [45]) * MP5 bonus * MP5 stat weight
  • Energy Siphon = MP5 bonus * MP% stat weight + (duration [20] / cool down [125]) * spell power bonus * spell power stat weight
  • Embrace of the Spider = Spell power bonus * spell power stat weighting + (duration [10] / cool down [50] * haste rating gained [505] * haste rating stat weight
  • The Egg of Mortal Essence = Spell power bonus * spell power stat weighting + (duration [10] / cool down [50] * haste rating gained [505] * haste rating stat weight
  • Show of Faith = Spell power bonus * spell power stat weighting + (duration [15] / cool down [45]) * MP5 bonus * MP5 stat weight
  • Spirit World Glass = Spirit bonus * Spirit stat weighting + (duration [20] / cool down [125]) * Spirit bonus * Spirit stat weight
  • Meteorite Crystal = Intellect bonus * Intellect stat weighting + MP5 generated * MP5 stat weight. The total MP5 generated isn’t well documented yet. I’m going to assume that once triggered the user will spam spells with a global cool down of 1.3s. I am also going to assume that all MP5 generated by this trinket terminates 20s after the trinket is used. The equates to about 1782 total mana over that 20s. MP5 generated = uptime * MP5 = (duration[20] / cool down [125])*(total mana [1782] / 20 * 5)
  • Majestic Dragon Figurine = Spirit bonus [180] * Spirit stat weight. I’ve made the same instant full stack assumption as for Illustration of the Dragon Soul above.
  • Living Ice Crystals = MP5 bonus * MP5 stat weight + on use healing. I used a similar calculation as for the Forethought Talisman above except I assumed only 30% overheal. On use healing = (healing [2710] / HPM [6.5] * (100% – over heal % [70%])) / cool down [65] * 5 * MP5 stat weight.
  • Tears of the Vanquished = Intellect bonus * Intellect stat weight + (Mana gain [500] / cool down [50s] * 5 * MP5 stat weight)
  • Talisman of Resurgance = Intellect bonus * Intellect stat weight + (duration [20s]/cool down [125s] * spell power [599] * spell power stat weight)
  • Solace of the Defeated = Spell bonus * spell power stat weight + MP5 generated * MP5 stat weight.  I’ve optimistically assumed that a new cast renews the existing stack for the full duration and that you are maintaining the full stack most of the time.
  • Reign of the Dead/Unliving = Spell bonus * spell power stat weight.  The ‘Equip’ effect has been ignored as I assumed healers will be healing and not DPSing.
  • Battlemaster’s Ruination = Spell bonus * spell power stat weight.  I have ignored the ‘Use’ effect as i’m not sure how to value it.   It’s unlikely to have a high value either way.
  • Binding Stone/Light = MP5 x MP5 stat weight + ((SP per cast [66] x max stacks [8]x SP stat weight) x (duration [20s]/cool down [125s])).   I have assumed the full 8 stacks 66 spell power last the full 20s.  Not entirely accurate, but this trinket is so weak it doesn’t matter.  To be more valuable this trinket would need to grant 100 or 120 spell power per cast.
  • Purified Shard of the Scale/Shiny Shard of the Scale = MP5 x MP5 stat weight
  • Purified Shard of the Flame/Shiny Shard of the Flame = zero value.  I could equate the 510 health per 5 regen to an equivalent stamina (over a specified fight duration) then multiple by the stamina stat weight, but i’m not going to.  I’m too lazy and it will still score very poorly.
  • Purified Shard of the Gods/Shiny Shard of the Gods = (Equip value = MP5 x MP5 stat weight + SP x SP stat weight)/2.  On use value is similar to  (but worse than) the Forethought Talisman above. (((Average heal from buff [2811]/ healing per mana [6.5])* overheal mod [0.5]/cooldown [50]*5)*MP5 stat weight)/2.  Both numbers are divided by two as you have to wear both trinkets to complete the set.

Comments

We have a new contender for best-in-slot with Solace of the Defeated beating out Pandora’s Plea for top position.  The new Tears of the Vanquished is fairly lacklustre, but the Talisman of Resurgance for 50 Emblems of Triumph is worth a look.

Be aware that the throughput list does not completely ignore mana regen and conversely the mana regen list does not ignore throughput.  Each list is only heavily biased towards its theme.

I’ll continue updating this as I discover new trinkets.

Gobble gobble.

Reign of the Dead/Unliving
About these ads

12 Responses to Healing priest trinkets for 3.2

  1. kennysledge says:

    Quick question where would you rank Figurine – Saphire Owl with 2 39 spellpower JC’s gems on this list?

  2. zusterke says:

    Interesting list Bob, thanks. I do find the regen list a bit strange. It seems even there some throughput trinkets score higher than regen trinkets (eg: tears of the vanquished outregens pandora’s plea). Is that based on your shift towards throughput as well?

    Anyways, these lists are great. These are the kind of lists you could present at any priest for consultation without fearing they would delete a near BiS trinket for some lowbie trinket since it yields 2 more MP5 (at the cost of notable throughput) :)
    Highly recommendable for future reference.

  3. xeonio says:

    Heya Bob, the trinkets from ToC25 have duplicates in the ToC25 Hard but aren’t included on the list. Do you plan on putting them in? I’m also not sure if you could have a Solace of the Defeated normal and a Solace of the Defeated heroic, if you can… hot dam.

  4. ajamess says:

    Hey Bob,

    Your numbers for Pandora’s plea are incorrect. The proc is actually 751 spellpower; the tooltip was mislabeled as 850 for a long time.

    Taking this into consideration, Pandora’s plea drops a few spots. For throughput, it’s outshone by the new ToC trinkets:

    424.41 for disc
    391.15 for holy

    Also, is there any chance I could see your 3.2 spreadsheet that you use to calculate these values? I am really interested in understanding the math behind it more (I’ve already read through your awesome post for Naxx level gear). Feel free to email me at ajamess [at] umich [dot] edu.

    Thanks!

  5. ajamess says:

    Also, for your meteorite crystal calculations – did you integrate? My formula for finding out how much mana was returned by the buff was:

    Rate of increase in MP5 = 60 mp5 / Hasted_GCD / 5

    Which in my case = 60 / (1.5 * (1-0.162)) / 5 ~= 60 / 1.257 / 5 = 9.5465 mp5 / second

    Integrate 9.5465x from 0 to (20 – Hasted_GCD) [to account for first stack lag] and you get: 1676.84 mana.

    Are those correct assumptions on my part?

  6. BobTurkey says:

    Thanks for the interesting comments all.

    @kennysledge – re: Figurine – Sapphire Owl with 2 39 spellpower JC’s gems, The Use ability generates about 39 MP5 if you use it on CD.

    Discipline throughput – Score 243.23 Rank 15
    Holy throughput – Score 230.29 Rank 16

    Discipline throughput – Score 122.77 Rank 11
    Holy throughput – Score 115.64 Rank 11

    Middle of the field.

    @zusterke – Thanks.

    For the regen numbers I don’t discount throughput stats entirely. I just lower the SP:MP5 ratio from 2.0 to the 0.6 value I was using in 3.1 (as the post states). Pandora’s Plea still rates highly because of the huge SP proc.

    @xeonio – Nope I didn’t know that. I will look into it. I will be adding trinkets as I discover them :-) Dual Solace of the Defeated? Yes please!

    @ajamess – I didn’t realise that about Pandora’s Plea. I’ve updated the post.

    re: Meteorite Crystal – errm, i’m going to be lazy and say its too early in the morning and I haven’t had a coffee yet. :-) I didn’t integrate I don’t think. Hmmm, maybe I did. I’m not 100% on exactly what integration is but your formula looks very similar to mine.

    I just used a spreedsheet and assumed that you started casting 1s after you used the trinket. I then just made one row per cast (with 1.3s cool down) with enough rows so that the last one occurs before the 20s duration is up. I then calculated 20-[time since activation] and multiplied it by the mana returned. This looks like what you called integration.

    Either way, in the final calculation 1782 mana returned vs 1677 only makes a minor difference to the final score for the trinket.

    Gobble gobble.

  7. xeonio says:

    Bob, I was curious if you ever thought about maybe doing a ‘balanced’ weight value? Taking the values for regen and throughput and averaging them together. I’m curious what your thoughts on doing something like that would be? – Xeo

  8. [...] I have previously published my 3.2 priest trinkets list. [...]

  9. BobTurkey says:

    Hi xeonio,

    You (or I) could do an averaged stat weight, but it won’t effect the resulting gear lists that dramatically. Especially in 3.2 with fairly limited pool of items dropping.

    If you want a more balanced gear set perhaps use my throughput one and then gem and enchant more for regen. You could also take a pair of regen type trinkets too. That is likely to give you a more balanced set of stats and is easier to change.

    Gobble gobble.

  10. [...] Trinkets for holy priests are posted seperately. [...]

  11. [...] Bobturkey used to come to his values so I really can't say about his stat weightings. Well as the post which you pulled those number from states they are based on my priest theorycrafting for 3.2 post. If you are after the nitty gritty [...]

  12. [...] Trinkets Holy Priest 3.2 = Resources from Bobturkey’s trinket list is based from his blog check it out! [...]

Follow

Get every new post delivered to your Inbox.

Join 26 other followers

%d bloggers like this: