So I was reading the news on wow.com about patch 3.2 and thinking the new Crusaders’ Coliseum sounds interesting, although probably like a big Violet Hold, and has 5 , 10 and 25 man versions in both normal and heroic and stuff. There’s a small fiddling to mana regen, mainly a small nerf to Replenishment, which probably won’t have much impact and there are some interesting changes to block value . If the changes are as stated block based attacks such as Shield Slam are going to be insane. I’m sure the first Shield Slam post patch will be pure pleasure. But then there was the token changes. They rocked my world (or at least hit my hot buttons).
- Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism.
- Both the 10 and 25 player instances of the Crusaders’ Coliseum drop a new Emblem of Triumph.
- The heroic dungeon daily quest will now reward 2 Emblems of Triumph and the normal daily dungeon quest will reward 1 Emblem of Triumph.
Does this strike anyone else as a bit over the top? My first thought was that I could run a week of daily heroics and pick up my tier 8.5 head or chest. A second week and that’s 2 piece T8.5. Does this strike anyone else as a bit, ummm easy?!?
I don’t think this change has been given very thorough consideration. The aim was to make heroics a bit more desirable for those that are over geared and it certainly has done that. I can see pretty much any epic geared player facerolling their way through heroics like Nexus in 45 minutes and picking up more tokens than in a normal nights raiding.
In the process this will make tier 7, 7.5 and 8 gear pretty much irrelevant, rather than a stepping stone to T8.5. Why bother purchasing these lower tiers (I realise you can’t buy T8 ATM) when you can go straight to T8.5? This will probably flow on to the earlier raids. Other than achievements or tourism value, why run Naxxramas or Vault of Acheron? This will demote these raids to the status of the Burning Crusade raids where people just go for achievements or shits-and-giggles.
If this makes it live as it is will basically turn raids into arenas for seeking achievements and remove a significant incentive to raid for gear. There will still be some good gear in there but there is a big part of the gear side of the raiding incentive removed.
I would have thought a conversion system would have worked a lot better. Perhaps something like 5 EoH for 1 EoV, 5 EoV for 1 EoC, etc. Or even 3 for 1 or 10 for 1.
Or even standardise on EoH and increase the number of them dropped in higher end content and the number required to buy high end gear. Kinda like an non-linear alternative currency. Maybe they are going to do that? I.e. standardise on EoC and increase both the drop rate in high end raids and the cost of high end gear.
For me personally the only upside i’m seeing ATM is there will be a lot more raid geared people available for 25 man raiding. Players will be half T8.5 geared before they even set foot in Ulduar any raid. More geared raiders in to pool doesn’t of course mean more capable raiders in the pool…
This was written as a knee jerk reaction to reading about the change. Perhaps i’ve missed something? Am I completely wrong?
I hope so.