I recently got a comment about suggestions for a resto druid heal lead wanting some advice on a disc priest in their guild. I thought I might share the discussion incase others find it useful.
I have a number of Disp Priest questions to ask and I was wondering if you’d take the time to answer them? I know this will go off the subject of the post but I couldn’t find an email address I could send this this to you. If you prefer to comment in emails you can hit me @ XXXXXXX.
Anyways back story: I play a resto druid in a guild doing 10 man content. We have a rotation of healers and I’m on the most and most active so it falls to me to rally healers. We recently got a Disp Priest and they are capable but have a number of problems. Some with my ability to read his output and some with his inability to manage mana.
While I can read his spec and compare to others I’m not certain it’s best for going into 10 man Ulduar as it doesn’t really cut it for Naxx at this point. I know that preventing damage is what Disp Priests focus on. When looking through WWS or Wowmeters should I be looking through tank absorbtions to get an idea of how well he’s preventing that damage or is there other things that I’m missing?
On the subject of mana, I know that 3.1 threw a monkey wrench in spirit for you guys more than druids. I’m guessing from what I read here that mp5 is more important for you guys. I’m looking for suggestions to give him to improve his mana efficiency as he’s constantly calling for my innervate. Which is fine for now, however once we go into Ulda I maybe needing it for myself.
In short, I’m trying to get a feel for the class and be an educated raid leader. I’ve tried my buddies Holy Priest but that’s the extent. The priests toon is Mishalaa of Dalaran. Sorry but I can’t link wowarmory from work
Thanks in advance,
Dillion of Dalaran.
Todays patient: Mishalaa of Dalaran
My first comment is that Mishalaa is a bit under geared for Ulduar 10. He has plenty of crit and haste and could probably sacrifice a little of each if needed to improve mana regen and spell power. He has plenty of spirit, perhaps a litte too much, and doesn’t need anymore. Spirit is a pretty weak stat for Disc priests and personally I run with less than that raiding Ulduar 25 (more like 700 unbuffed).
The first thing that strikes me is only having 5 of 11 pieces enchanted is pretty poor, especially for a enchanter. The enchants he does have are fine, the six pieces need to be enchanted along a similar line. Once you are focused on raiding (i.e. finished gearing in heroics) you need to have all your gear enchanted all the time. You don’t need to always have the best-in-slot enchant but you always need something decent. On writing this post I just realised I don’t have a post specifying my suggested enchants but try something like ElitestJerks for ideas.
One thing to do to help with the mana issues is drop the Lightweave Embroidery and take up Darkweave Embroidery. He is a tailor and can do it his self (actually he has to as its tailors only). The spell power from Lightweave might be OK if you’ve got lots and lots of regen, but with 254 MP5 you need the mana regen more.
Another small improvement is putting a blue gem in the empty slot and perhaps change the other blue slot from +16 spirit. I’d suggest Dazzeling Forest Emerald in blue slots. He also needs an Eternal Belt Buckle on his waist and probably a Luminous Monarch Topaz in it. I suggest a gem with yellow in it to help meet his meta gem requirments if he upgrades his pants (his only other yellow slot ATM).
Overall his gear is a little weak for Ulduar. I see from PUGChecker that he has probably only run Naxxramas 10 a couple of times. He has cleared it, which is more than I can say for myself in 10 man, but the limited runs means he hasn’t had the chances to upgrade much of his gear. If I were playing Mishalaa i’d prefer to gear up in a few more Naxx 10 runs and try and pug Naxx 25 a couple of times. Half a dozen upgrades would make a significant difference.
Now having said all of this, if Mishalaa is played well, and you said he was capable, there is no reason he couldn’t hold his own in the first part of Ulduar. He should be fine healing at least Razorscale and maybe XT-002 Deconstructor. I don’t have any experience with Ignis and Iron Council in 10 man so I can’t advise on those but they are probably OK too. If your guild is just starting Ulduar you will probably find low DPS (and not knowing the fights) more of an issue than healing. This will turn fights into marathons and cause most casters mana issues. Ulduar fights are geenrally less forgiving and more complex than Naxxramas.
Mishalaa’s build is pretty standard (as sadly all good Disc builds are ATM) and should be absolutely fine for healing. Glyphs are fine too.
Regarding meters, I personally don’t use them at all for healers. Disc do a fair bit of absorption (about 30% of total healing) so if you are using meters make sure it is one that takes account of absorption. If you are using something like Recount then add about 30% to your Disc priests healing numbers.
Mishalaa should be casting a lot of Power Word: Shields. They should be renewed on the tanks(s) close to every 15 seconds and are effective ‘healing’ for the raid especially if you are running with three healers. His Prayer of Mending should be on someone in the raid all the time and mainly renewed on the main tank on cool down. A lot of the actual ‘green bars go up’ healing should come from Penance and some from Flash Heal. Renew is optional as is Greater Heal. Prayer of Healing is one to watch as it uses a lot of mana. Even at high gear levels casting a lot of it will hurt your mana bar. You may see either lot or very little healing from Prayer of Healing depending on his assignment and raid healer composition. Given his gear hopefully very little.
Another idea regarding mana issues is his assignment. If you are running with three healers he should be able to mostly focus on the tank(s) which makes use of his most mana efficent spells (PW:S and Penance) better. Some priests are a little too helpful and snip heal outside their assignment too much to the detriment of their mana pool.
I hope some of this was useful Dillion.