v3.2
This is basically a rewrite of my healing priest trinkets in 3.1 post with an updated stat weight model and the additional trinkets now available.
Stat Weights
For stat weights I used two gearing theories. Firstly is the more throughput focused one I posted about in my previous post on theorycrafting. The second idea is a more mana regen focused stat weight set. The mana regen stat weights use the same model as the throughput stat weights but with the spell power to MP5 ratio set to 0.6 instead of 2.0.
Throughput stat weights
Discipline | Holy | |
---|---|---|
MP5 | 1.0000 | 1.0000 |
Spirit | 0.4138 | 1.0278 |
Intellect | 1.1483 | 0.8403 |
Spell power | 2.0000 | 2.0000 |
Crit rating | 1.1851 | 0.8959 |
Stamina | 0.2000 | 0.2000 |
Haste rating | 1.0713 | 1.1337 |
Mana regen stat weights
Discipline | Holy | |
---|---|---|
MP5 | 1.0000 | 1.0000 |
Spirit | 0.4138 | 0.6235 |
Intellect | 0.8801 | 0.7104 |
Spell power | 0.6000 | 0.6000 |
Crit rating | 0.4140 | 0.4664 |
Stamina | 0.2000 | 0.2000 |
Haste rating | 0.3214 | 0.3401 |
Trinket rankings
Throughput
Discipline
- 480 – Solace of the Defeated (heroic)
- 428 – Solace of the Defeated (normal)
- 424 – Pandora’s Plea
- 400 – Illustration of the Dragon Soul
- 353 – Eye of the Brood Mother
- 352 – Show of Faith
- 338 – Talisman of Resurgance
- 324 – Scale of Fates
- 309 – Shiny Shard of the Gods (set)
- 304 – Embrace of the Spider
- 304 – The Egg of Mortal Essence
- 300 – Reign of the Dead/Unliving
- 300 – Battlemaster’s Ruination
- 278 – Sif’s Remembrance
- 275 – Purified Shard of the Gods (set)
- 252 – Binding Stone/Light (heroic)
- 249 – Je’Tze’s Bell
- 249 – Forethought Talisman
- 226 – Binding Stone/Light (normal)
- 207 – Darkmoon Card: Greatness (Int)
- 203 – Soul of the Dead
- 199 – Meteorite Crystal
- 185 – Energy Siphon
- 171 – Spark of Hope
- 146 – Tears of the Vanquished
- 142 – Flare of Heavens
- 141 – Darkmoon Card: Greatness (Spi)
- 100 – Sundial of the Exiled
- 96 – Shiny Shard of the Scale
- 85 – Purified Shard of the Scale
- 80 – Living Ice Crystals
- 74 – Majestic Dragon Figurine
- 57 – Spirit World Glass
- 0 – Shiny Shard of the Flame
- 0 – Purified Shard of the Flame
Holy
- 480 – Solace of the Defeated (heroic)
- 428 – Solace of the Defeated (normal)
- 400 – Illustration of the Dragon Soul
- 391 – Pandora’s Plea
- 352 – Show of Faith
- 328 – Scale of Fates
- 328 – Eye of the Brood Mother
- 310 – Embrace of the Spider
- 310 – The Egg of Mortal Essence
- 309 – Shiny Shard of the Gods (set)
- 300 – Reign of the Dead/Unliving
- 300 – Battlemaster’s Ruination
- 299 – Talisman of Resurgance
- 278 – Sif’s Remembrance
- 275 – Purified Shard of the Gods (set)
- 252 – Binding Stone/Light (heroic)
- 249 – Je’Tze’s Bell
- 249 – Forethought Talisman
- 233 – Spark of Hope
- 226 – Binging Stone/Light (normal)
- 185 – Majestic Dragon Figurine
- 185 – Energy Siphon
- 175 – Soul of the Dead
- 168 – Darkmoon Card: Greatness (Spi)
- 165 – Meteorite Crystal
- 151 – Darkmoon Card: Greatness (Int)
- 141 – Spirit World Glass
- 120 – Tears of the Vanquished
- 107 – Flare of Heavens
- 96 – Shiny Shard of the Scale
- 85 – Purified Shard of the Scale
- 80 – Living Ice Crystals
- 75 – Sundial of the Exiled
- 0 – Shiny Shard of the Flame
- 0 – Purified Shard of the Flame
Mana regen
Discipline
- 245 – Solace of the Defeated (heroic)
- 218 – Solace of the Defeated (normal)
- 185 – Pandora’s Plea
- 171 – Spark of Hope
- 169 – Meteorite Crystal
- 158 – Darkmoon Card: Greatness (Int)
- 156 – Show of Faith
- 142 – Talisman of Resurgance
- 134 – Shiny Shard of the Gods (set)
- 129 – Soul of the Dead
- 124 – Sif’s Remembrance
- 124 – Tears of the Vanquished
- 120 – Illustration of the Dragon Soul
- 120 – Purified Shard of the Gods (set)
- 120 – Binding Stone/Light (heroic)
- 111 – Eye of the Brood Mother
- 101 – Je’Tze’s Bell
- 96 – Shiny Shard of the Scale
- 93 – Energy Siphon
- 91 – Embrace of the Spider
- 91 – The Egg of Mortal Essence
- 91 – Binging Stone/Light (normal)
- 90 – Reign of the Dead/Unliving
- 90 – Battlemaster’s Ruination
- 86 – Scale of Fates
- 85 – Purified Shard of the Scale
- 83 – Forethought Talisman
- 74 – Darkmoon Card: Greatness (Spi)
- 74 – Majestic Dragon Figurine
- 69 – Living Ice Crystals
- 57 – Spirit World Glass
- 50 – Flare of Heavens
- 38 – Sundial of the Exiled
- 0 – Shiny Shard of the Flame
- 0 – Purified Shard of the Flame
Holy
- 245 – Solace of the Defeated (heroic)
- 205 – Solace of the Defeated (normal)
- 192 – Spark of Hope
- 167 – Pandora’s Plea
- 156 – Show of Faith
- 150 – Meteorite Crystal
- 134 – Soul of the Dead
- 134 – Shiny Shard of the Gods (set)
- 124 – Darkmoon Card: Greatness (Int)
- 124 – Sif’s Remembrance
- 120 – Talisman of Resurgance
- 120 – Illustration of the Dragon Soul
- 120 – Shiny Shard of the Gods
- 120 – Purified Shard of the Gods (set)
- 120 – Binding Stone/Light (heroic)
- 115 – Eye of the Brood Mother
- 112 – Darkmoon Card: Greatness (Spi)
- 112 – Majestic Dragon Figurine
- 110 – Tears of the Vanquished
- 101 – Je’Tze’s Bell
- 93 – Energy Siphon
- 93 – Embrace of the Spider
- 93 – The Egg of Mortal Essence
- 91– Binging Stone/Light
- 87 – Scale of Fates
- 86 – Spirit World Glass
- 85 – Purified Shard of the Scale
- 83 – Forethought Talisman
- 77 – Reign of the Dead/Unliving
- 77 – Battlemaster’s Ruination
- 69 – Living Ice Crystals
- 56 – Flare of Heavens
- 39 – Sundial of the Exiled
- 0 – Shiny Shard of the Flame
- 0 – Purified Shard of the Flame
Calculation notes
Most trinkets have either confirmed or suspected 45s internal cool downs. I have added 5s to all cool downs to allow for delays in procing or players deciding not to use the trinket for a period of time. Observation sees most 45s procs actually occurring every 48 to 55 seconds. Trinkets with 2 minute cool downs were assumed to be used ever 125s.
- Pandora’s Plea = Intellect bonus * Intellect stat weight + (duration [10s]/cool down [50s] * spell power [751] * spell power stat weight)
- Spark of Hope = Spirit bonus * Spirit stat weight + MP5 equivalence * MP5 stat weight. The up to 42 mana reduction of spells has been valued between 100 and 200 MP5. I erred on the conservative side with 130 MP5.
- Darkmoon Card: Greatness (Int) = Intellect bonus * Intellect stat weight + (duration [15s]/cool down [50s] * Intellect [300] * Intellect stat weight). I assumed that priests will have Intellect as their highest stat.
- Darkmoon Card: Greatness (Spi) = Spirit bonus * Spirit stat weight + (duration [15s]/cool down [50s] * Intellect [300] * Intellect stat weight). I assumed that priests will have Intellect as their highest stat.
- Flare of Heavens = Crit rating bonus * Crit rating stat weighting. The ‘Equip’ effect has been ignored as I assumed healers will be healing and not DPSing.
- Illustration of the Dragon Soul = Maximum spell power bonus * spell power stat weighting. I assumed that the full stack was gained instantly and maintained throughout a boss fight. I’m too lazy to calculate it taking 10-20 seconds at the start of the fight to hit full power and teh effect will be minimal in a 5 mintue boss fight.
- Eye of the Brood Mother = Crit rating bonus * Crit rating stat weighting + maximum spell power bonus * spell power stat weighting. I applied the same laziness as for Illustration of the Dragon Soul above.
- Sif’s Remembrance = Crit rating bonus * Crit rating stat weighting + Spell power bonus * spell power stat weighting
- Forethought Talisman = Spell power bonus * spell power stat weighting + (healing [3572] / HPM [6.5] * over heal % [50%]) / cool down [50] * 5 * MP5 stat weight. This one was a bit more complicated than most. The healing effect was calculated based on Flash Heal’s healing per mana (HPM) ratio of about 6.5. 50% over heal was assumed, which if anything was generous.
- Scale of Fates = Spell power bonus * spell power stat weighting + (duration [20] / cool down [125] * hast rating gained [432] * haste rating stat weight
- Soul of the Dead = Crit rating bonus * Crit rating stat weighting + (mana gain [900] / cool down [50] * 5 * MP5 stat weight
- Sundial of the Exiled = Crit rating bonus * Crit rating stat weighting. The ‘Equip’ effect has been ignored as I assumed healers will be healing and not DPSing.
- Je’Tze’s Bell = Spell power bonus * spell power stat weighting + (duration [15] / cool down [45]) * MP5 bonus * MP5 stat weight
- Energy Siphon = MP5 bonus * MP% stat weight + (duration [20] / cool down [125]) * spell power bonus * spell power stat weight
- Embrace of the Spider = Spell power bonus * spell power stat weighting + (duration [10] / cool down [50] * haste rating gained [505] * haste rating stat weight
- The Egg of Mortal Essence = Spell power bonus * spell power stat weighting + (duration [10] / cool down [50] * haste rating gained [505] * haste rating stat weight
- Show of Faith = Spell power bonus * spell power stat weighting + (duration [15] / cool down [45]) * MP5 bonus * MP5 stat weight
- Spirit World Glass = Spirit bonus * Spirit stat weighting + (duration [20] / cool down [125]) * Spirit bonus * Spirit stat weight
- Meteorite Crystal = Intellect bonus * Intellect stat weighting + MP5 generated * MP5 stat weight. The total MP5 generated isn’t well documented yet. I’m going to assume that once triggered the user will spam spells with a global cool down of 1.3s. I am also going to assume that all MP5 generated by this trinket terminates 20s after the trinket is used. The equates to about 1782 total mana over that 20s. MP5 generated = uptime * MP5 = (duration[20] / cool down [125])*(total mana [1782] / 20 * 5)
- Majestic Dragon Figurine = Spirit bonus [180] * Spirit stat weight. I’ve made the same instant full stack assumption as for Illustration of the Dragon Soul above.
- Living Ice Crystals = MP5 bonus * MP5 stat weight + on use healing. I used a similar calculation as for the Forethought Talisman above except I assumed only 30% overheal. On use healing = (healing [2710] / HPM [6.5] * (100% – over heal % [70%])) / cool down [65] * 5 * MP5 stat weight.
- Tears of the Vanquished = Intellect bonus * Intellect stat weight + (Mana gain [500] / cool down [50s] * 5 * MP5 stat weight)
- Talisman of Resurgance = Intellect bonus * Intellect stat weight + (duration [20s]/cool down [125s] * spell power [599] * spell power stat weight)
- Solace of the Defeated = Spell bonus * spell power stat weight + MP5 generated * MP5 stat weight. I’ve optimistically assumed that a new cast renews the existing stack for the full duration and that you are maintaining the full stack most of the time.
- Reign of the Dead/Unliving = Spell bonus * spell power stat weight. The ‘Equip’ effect has been ignored as I assumed healers will be healing and not DPSing.
- Battlemaster’s Ruination = Spell bonus * spell power stat weight. I have ignored the ‘Use’ effect as i’m not sure how to value it. It’s unlikely to have a high value either way.
- Binding Stone/Light = MP5 x MP5 stat weight + ((SP per cast [66] x max stacks [8]x SP stat weight) x (duration [20s]/cool down [125s])). I have assumed the full 8 stacks 66 spell power last the full 20s. Not entirely accurate, but this trinket is so weak it doesn’t matter. To be more valuable this trinket would need to grant 100 or 120 spell power per cast.
- Purified Shard of the Scale/Shiny Shard of the Scale = MP5 x MP5 stat weight
- Purified Shard of the Flame/Shiny Shard of the Flame = zero value. I could equate the 510 health per 5 regen to an equivalent stamina (over a specified fight duration) then multiple by the stamina stat weight, but i’m not going to. I’m too lazy and it will still score very poorly.
- Purified Shard of the Gods/Shiny Shard of the Gods = (Equip value = MP5 x MP5 stat weight + SP x SP stat weight)/2. On use value is similar to (but worse than) the Forethought Talisman above. (((Average heal from buff [2811]/ healing per mana [6.5])* overheal mod [0.5]/cooldown [50]*5)*MP5 stat weight)/2. Both numbers are divided by two as you have to wear both trinkets to complete the set.
Comments
We have a new contender for best-in-slot with Solace of the Defeated beating out Pandora’s Plea for top position. The new Tears of the Vanquished is fairly lacklustre, but the Talisman of Resurgance for 50 Emblems of Triumph is worth a look.
Be aware that the throughput list does not completely ignore mana regen and conversely the mana regen list does not ignore throughput. Each list is only heavily biased towards its theme.
I’ll continue updating this as I discover new trinkets.
Gobble gobble.
Reign of the Dead/Unliving |
Quick question where would you rank Figurine – Saphire Owl with 2 39 spellpower JC’s gems on this list?
Interesting list Bob, thanks. I do find the regen list a bit strange. It seems even there some throughput trinkets score higher than regen trinkets (eg: tears of the vanquished outregens pandora’s plea). Is that based on your shift towards throughput as well?
Anyways, these lists are great. These are the kind of lists you could present at any priest for consultation without fearing they would delete a near BiS trinket for some lowbie trinket since it yields 2 more MP5 (at the cost of notable throughput) 🙂
Highly recommendable for future reference.
Heya Bob, the trinkets from ToC25 have duplicates in the ToC25 Hard but aren’t included on the list. Do you plan on putting them in? I’m also not sure if you could have a Solace of the Defeated normal and a Solace of the Defeated heroic, if you can… hot dam.
Hey Bob,
Your numbers for Pandora’s plea are incorrect. The proc is actually 751 spellpower; the tooltip was mislabeled as 850 for a long time.
Taking this into consideration, Pandora’s plea drops a few spots. For throughput, it’s outshone by the new ToC trinkets:
424.41 for disc
391.15 for holy
Also, is there any chance I could see your 3.2 spreadsheet that you use to calculate these values? I am really interested in understanding the math behind it more (I’ve already read through your awesome post for Naxx level gear). Feel free to email me at ajamess [at] umich [dot] edu.
Thanks!
Also, for your meteorite crystal calculations – did you integrate? My formula for finding out how much mana was returned by the buff was:
Rate of increase in MP5 = 60 mp5 / Hasted_GCD / 5
Which in my case = 60 / (1.5 * (1-0.162)) / 5 ~= 60 / 1.257 / 5 = 9.5465 mp5 / second
Integrate 9.5465x from 0 to (20 – Hasted_GCD) [to account for first stack lag] and you get: 1676.84 mana.
Are those correct assumptions on my part?
Thanks for the interesting comments all.
@kennysledge – re: Figurine – Sapphire Owl with 2 39 spellpower JC’s gems, The Use ability generates about 39 MP5 if you use it on CD.
Discipline throughput – Score 243.23 Rank 15
Holy throughput – Score 230.29 Rank 16
Discipline throughput – Score 122.77 Rank 11
Holy throughput – Score 115.64 Rank 11
Middle of the field.
@zusterke – Thanks.
For the regen numbers I don’t discount throughput stats entirely. I just lower the SP:MP5 ratio from 2.0 to the 0.6 value I was using in 3.1 (as the post states). Pandora’s Plea still rates highly because of the huge SP proc.
@xeonio – Nope I didn’t know that. I will look into it. I will be adding trinkets as I discover them 🙂 Dual Solace of the Defeated? Yes please!
@ajamess – I didn’t realise that about Pandora’s Plea. I’ve updated the post.
re: Meteorite Crystal – errm, i’m going to be lazy and say its too early in the morning and I haven’t had a coffee yet. 🙂 I didn’t integrate I don’t think. Hmmm, maybe I did. I’m not 100% on exactly what integration is but your formula looks very similar to mine.
I just used a spreedsheet and assumed that you started casting 1s after you used the trinket. I then just made one row per cast (with 1.3s cool down) with enough rows so that the last one occurs before the 20s duration is up. I then calculated 20-[time since activation] and multiplied it by the mana returned. This looks like what you called integration.
Either way, in the final calculation 1782 mana returned vs 1677 only makes a minor difference to the final score for the trinket.
Gobble gobble.
Bob, I was curious if you ever thought about maybe doing a ‘balanced’ weight value? Taking the values for regen and throughput and averaging them together. I’m curious what your thoughts on doing something like that would be? – Xeo
[…] I have previously published my 3.2 priest trinkets list. […]
Hi xeonio,
You (or I) could do an averaged stat weight, but it won’t effect the resulting gear lists that dramatically. Especially in 3.2 with fairly limited pool of items dropping.
If you want a more balanced gear set perhaps use my throughput one and then gem and enchant more for regen. You could also take a pair of regen type trinkets too. That is likely to give you a more balanced set of stats and is easier to change.
Gobble gobble.
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